12:55:34 PM PDT - Tue, May 1st 2012 |
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Hi Mike,
I didn't see this last response from you before I posted the one above.
You can also use the ECCE 64-bit binary distribution now that I bundled the libnvidia* shared libraries correct? Isn't this version now just as functional as the 32-bit binary distribution (ignoring the NV-GLX warnings that I'll filter out for you)?
Apparently not being able to build from source code is indicating that there is something that is just not right with the OpenGL libraries you are using. When I use the original Mesa libraries that can be installed via yum on my RHEL workstation, I'm seeing somethign similar unfortunately. It's only the NVidia version that seems to work for me. I'm going to try to build ECCE from source code on a RHEL virtual machine (no NVidia libs) to see if that works for me or not. Unfortunately RHEL is proving to be about the most problemmatic Linux platform (Debian, Ubuntu, etc. seem to work much better).
One last question: Does the glxgears test program work for you? If so, do a "file `which glxgears`" command to make sure it's a 64-bit version of that you are running and an "ldd `which glxgears`" to make sure it is using the OpenGL libraries you expect. Finally, if you are only having X-win32 issues with ECCE Builder/Viewer, try glxgears with that as well. That would be a much easier problem to work with StarNet on than ECCE since glxgears is a very basic OpenGL test program.
Gary
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