ECCE 6.3 apps won't start


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Gets Around
Mike,

I just tried building ECCE with the "software-only" OpenGL libs available via yum (no NVidia linkages). That included recompiling all of the ECCE viz-related code using these versions of the libraries and include files. Unfortunately I'm getting a segmentation fault. That means that packaging up the NVidia shared libraries as I have done is the only solution I'll have for you.

Let me know if that version works. If it doesn't then you'll need to go back to the 32-bit distribution of ECCE and try to figure out the issue with the X-win32 application. I'll also remove those OpenGL libraries completely from the 64-bit ECCE binary distribution because they wouldn't work for anyone.

Gary